Wednesday, November 17, 2010

Review review review WEDNESDAY

aukor: working with others
engineers
architects
general contracts, sub contractors
historians
artists
client

design practices:
typology-
hospitality
healthcare
retail
general commercial
institutional
ecclesiastical

design practice, programming, computer presentation drawings, historic preservation
process work: how to evolve a project; keep it

programming: basic criteria a client wants to have happen; programming portion extensive
-your design wil be shown different types of methods (tabulate, document etc) you will decide which works best for you. apply to the design; about what you perfer
*your design is only as good as the information you extract from the client*; you prompt them to tell you things; they don't always know what they want

how do we communicate it?
-ALWAYS been verbal or written narrative
-graphically: NOW, with drawings, models, types of mechanical progress, (later: digital progress); more techincal as you go along

historic preservation:
building that have historic nation register, tax credits for cuts
-historic reuse: (remodel) adaptive hisotric elements and items to keep but not to preserve but to adapt it
*ex: downtown LN Railroad depot- special magnet high school; cultivate 9th graders to engineering
-historic preservation: restoring it to it's former grandeur

Sax's; historical infulence
political, physical, social influence at the turn of the century that influenced design
-industrial revolution
-global warming
-bau hause
-war (WWII)

-reduction of the carbon foot print

Mary Beth
-not all about the looks; can be both pretty and functional & safe
environmental details; contribution of interior design to contemporary society
-materialism
-able to influence psychological considerations and client's emotions and feelings through: acoustics; functional (for personalization, digital accessibility); making spaces more pleasant; thermally; lighting;
-life saftey codes, ADA compliant (signage- universal design)

-as a profession more than what we do; community, charitable events (habitat humanity)

Proximixs:
interrelated observations and theories of peoples use of space as a specialized elaboration of culture
-space planning; NO NO NO NO: chairs back to back; 3 seat couches in a public space

residential:
kitchen: work triangle- not too close or far away; conversational or tv area; bathroom

Klinkheimer: Color and Light
-color stimulation:
warmer, dark loud reds, oranges:
healthcare application: loud weird colors reflect onto patient; no distorting a patients true color
darker colors: makes room smaller; lighting & mirrors can expand space
long corridors: trick eye to make it foreshortened; dark color at end
dark colors with a light to make small space elongated; contrasting colors can be successful ;)
*rational reasoning*

Monday, November 15, 2010

review and debate monday

modern movement 1920's
minimalists; austere
-only using what you have to

Wassily Chair 1919


industrail revolution
-mass production

Minimalist vs.Victorian
-reactions to the other
-victorian age: wall covering, gaudy patterns
-into minimalist- return to the essentials

Victorian vs
Minimalist








----------------------------------------
effects on interior design
-culture
-tradition
-economy
-current style & fashion


amish & shakers
-bringing the function into the space; space/room isn't labeled

japs
-design based on politics, tradition

muslims, arabs
-design based on religion; mosileum space
-ceilings too low; depressing

americans
-design based on $
-low income housing
-cultural stoop or porch- creates neighbors, community


your opinions and what you prefer is not usually 
utilized in design. you are doing it for SOMEONE ELSE; 
keep in mind

Friday, November 12, 2010

friday friday friday

Value?
-help change and shape the world-
-to design something that will function, fulfill someone's needs, safe and secure

what can cause stressful interior environments?
-lighting; color
-manipulation of space
-noise, acoustics
-temperature

how we feel things?
-eyes and skin

experiencing spaces?
-disney land
ex: pirates of the carribean ride
-helping people experience another environment through lighting, space and teperature

got a little bored....

sociofugal:
fixed, inhibit social connection because they are fixed
-organized in a space,
-more of these spaces
-space keep people apart
-workers:easier to get work done, easier to clean up and stay organized

sociopedal:
comfy space, able to move furniture around, increased social interaction
-variety of opportunities for interaction

Wednesday, November 10, 2010

history and theory of interior design

avigail: speaking hebrew
built environment from the architecture point of view

connection between history and design
design is taking ideas about what interior design and the world is but what you think about what the clients want; what is already or what could be or should be and giving it shape. understand history is looking at the other direction; my ideas and to look at the backwards idea- understanding what they thought about. understand what other people have said and what i have said- what should i think and have an opinion about. take historical examples and talk about their ideas. opportunity to think about what designers in the past have thought about; helps us understand what our ideas are.

ask as a historian
-when were they designed; what happened in these 15 years
why is it so different?
- people are influenced trough talk, scientific, art work, other designers: they were represented by individual interests and wider ideas about what design is about

Mies 1929
-main modernists in design; early 20th cenutry worked in europe and looked around the world- felt like hte world had changed drastically from what it had been before: mass production vs hand work, industrial revolution
-design must be repsonsive to this
-machine age: design both exterior and interiors should respond and manifest these changes
-people were unerstanding physics; people were developing bc of new materials that werent avaible before
-space: how do you organize it, think about, comes together
-take ideas and transform them into something physical

-design the pavilion for Germany in Barcelona
-space can be experienced by moving though it




experience space, germany was looking forward and responding to the future
-success: beautiful space, experiencing space
-walk outside but still have the comforts of interiors

-barcelona chair
-bringing it down to the essence of a line; every thing was thought out

Bauhaus:
Walter Gropius
-closed down in 1933; Mies director at the end of its life
-transparency; connection between spaces inside and outside
-meticulous detail

Chicago; Illinois Institute of Technology
-developing a system to represent the world, interior design and architecture as the way it should be
-curtain wals: connection between inside and outside
-machine like way: rationally organized



Farnsworth House 1945 (after WWII):
-she had hired him because he had developed this idea
-weekend-house surrounded by trees; take and design perfect space to represent clearly
-2 horizontal planes, closed off with glass planes: simple program
-he was not in touch with what the client wanted; good for people who were engaged with design

Robert Venturi 1978
Complexity and Contradiction in Architecture
-15 years after Mies finishes Farnsworth House
-lost the beauty of arch and id. in trying to make them too organized, radical undertsanding of place: sometimes things are contradictory and don't make sense
-making sense of the world and machinery: Mies
-contradictions are okay
-in trying to look ahead at the future and represent the new world; we've cleaned out tradition and history
-abstract ideas: las vegas the srtip mall: we can see what people are really interested in
-signs, interiors of casinos: Learning from Las Vegas (denise scott brown, steven lzenour)
-in modernist design: clear, obvious: no longer made sense:

Venturi :

-Sheraton Chair

Venturi Hosue Chesnut Hill 1962
symbolizes and looks like a:
pitched roof, cornice, windows where needed, chimney like; facade- doesn't always have to make sense

-this is what people like: complexity, contradiction, references to historic things: comfortable, represent a long standing idea


-post modernism: familiar, tradition, culture

-direct references to history
-purposefully knowing and understanding tradition; play around with its ideas
-straight forward symbols

where does this leave us?
these 2 designs are still very much a part of our culture.
post modernism was a result of modernism.
modernism: importance of a system, create clarity
post modernism: celebrating complexity, contradiction
what is your client interested in? what kinds of things are you interested in?
is symbolism okay or referring to other things or people?
how might you use things to reference?
be aware of how different people made their ideas into concrete things; these are inspirations for your designs.

Monday, November 8, 2010

color and light

what is llight?
-light is a form of radiant energy
-visible part of the electromagnetic spectrum
-come in different wave lengths; each one is percieved as a different color
Sir Isaac Newton

7 different hues; in a specific order; ROYGBIV
-without light there is no color

WHITE
-contains every color of light
ex: Sunlight

light sources
-do not contain equal amounts of color
-dramatic or subtle: depends on spectral distribution

Electric light sources
-uneven spectral distribution
-incandescent light sources have warmer temperatures; more red, oranges; less blues

light sources and color in interiors
-both daylight and artificial light sources have an impact on color interiors
ex:
incandescents: warmer
sunlight:
florescent: colder

Daylight: true white light; what we compare all artificial sources to
-as dayligt changes throughout the day so the surfaces changes; however, the color is still recognizable
balanced light: warmer in late afternoon, bluer during midday

orientation: north daylight: less red, orange and yellows; cold-looking- reliable for color matching
afternoon sun: gives glow (shade and shadows) of interiors

 Light Color Measurement:
describe or measure the color of light sources:
1. Color temperature
-describes the apparent color of a white light source
-visual temperature, not a physical temperature

2. CRI-color rendering index
-higher CRI; more natural colors will appear
-electric is rated 1-100

3. SPD- spectral Power Distribution
-plots the amount of natural daylight

light color in interiors:
-use warm light sources in interiors with predominantly warm colors
-areas with natural light: best with warm light sources
- dont mix warm and cool sources

Blue:
calming, restful, serene
-reduce heart rate, respiration rate and blood pressure

blue, green:
both warm and cool
-retiring, tranquil, neutral, quiet

yellow:
expansive, vibrant, sun and light
-cheerful, high spiritited
-flood into space in outdoor spaces

Friday, November 5, 2010

different cultural architecture

"If you like a hot glue gun, get out there and do it." -Jeffy Geren

cultural architecture
-if you went to japan and did a design project, you must think about the cultural differences of people, understand and acknowledge these difference
-make an impact on these designs
-you don't have to go to a different country to seek cultural differences, since the middle 1800's melting pot of cultures
-niches: of different cultures- Detroit: Muslim, El Paso: Mexican

is this important? -the meat and potatoes-

is this important to what you want to do?
- is this a passion?
-it is a means to an ends to do something good with your life
-what gives you an opportunity to help people, help the world
-may not be the answer to the worlds questions, but its more than just designing a beautiful space; its more about how can I design something to be functional and aesthetic: product design
- its important to what we do
- its not all about "fantastic", it's bettering the environment, the world around you, and the way people experience it
-functional, sustainable
-stay away from materialism

Thursday, November 4, 2010

Dave Matthews and Wednesday

Different types of interior design:
interior design is not limited to a firm. Interior design has many different outlets.

-Residential:
for a specific audience; their taste
-takes a different attitude towards the client; on a personal level
-personal and diferent relationship becuase you are working on a one-to-one basis
-commercial design and clientele can lead to residential design
-the interaction between client and designer is extrodinarily personal
-other personal issues can arise from the personal level

-Commercial: office- Iorgroup, healthcare, government vs. local

when specializing:
-healthcare: it is a team of people getting the credit and executing NOT just one designer; signage is important
-don't compare commercial furnishings and residential furnishings: more people are using commercial furnishings so they must wear and tear better and last longer

-Spiritual, retail: lighting design; Luminart- it is a
technical and design success

-Prime Design: -Mill Work Group
-detailing; woodwork, laminate work
-furniture maker

-visual merchandising
 -window displays

-exhibit designs
-museum scapes
-telling stories through designs
-interior designer acts as a narrator
-historians educate so designer can write and tell stories to all age groups

-trade shows
-3D computer modeling
-designing booths for companies
-design graphic interiors


Virtual Environments:
-anytime there is an interior you have the potential to design it

**designing is partly what you want and what the economy allows nd demands**


Wednesday:
Jeff answered odds and end questions. The most important thing that stood out to me was this: a design is only as good as what you can extract from your client. We also decided that every designer thinks that  HGTV is a disgrace to licensed interior designers.